The ABC of ICT
A cross-curricular guide to using ICT as a teaching and learning tool

Access the resources below using the topic titles, these should be the same as those used on ShowMyHomework

E-mail: gwhiting@thornleigh.bolton.sch.uk
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Aurasma is a wonderful tool for student engagement, challenge and understanding.  Your first step though needs to be the ability to log on and create content.  Watch this short tutorial to find out how to do both.








Word walls (Literacy): these can be interactive wall displays that focus upon keywords and terminology... students scan the words to get a video explanation of what it means or how it is applied to a practical situation.


Interactive wall displays: are excellent for boosting student engagement outside of ‘classroom teaching time’.  They can also be integrated into the lesson with new content added each lesson/week to create a personalised learning display for each group. Empowering students gives them ownership and an increased likelihood of engagement in both the process and the content.


Interactive newspapers (see video left): the example here is from the Harry Potter movies... you can make your very own ‘Daily Prophet’ to deliver lesson content.  By combining this with ‘Morfo’ (click for link) you can get famous characters delivering you content interactively.








Labelling diagrams: these are excellent motivational tools that students can use away from your classroom (please see video example).  Students who have to learn about a body system for example, could learn about each named part via an interactive task.


Timeline: the app can also be used to bring a timeline to life and provide examples of living conditions, historical events (footage from various points of war) or technological advances over time.













Interactive cook-books: Heinz ketchup have used this technique to boost the number of young people cooking - why not try the same technique with one of your classes... increase the number of students reading a book by providing interactive content.













Welcome to the department: This be an interactive treasure hunt to introduce a department or facilities, staff or resources within your department.  It could also be used in a reception area of the school to provide some background on the school for visitors or highlight school achievements.


This example provides a tour of the school library and an insight into the plot and storyline of selected books.













Differentiated feedback: This is an example of a student receiving and reacting to differentiated, interactive feedback.  The feedback is planned to target misconceptions around structure, content or stretch/challege.  Students receive written feedback with associated Aurasma video and task.  They simply scan the stickers attached as part of their feedback and reattempt the work in their MAD time (Make A Difference Time).














Great ideas: This is a collection of some fabulous ideas that can be recreated in a range of subject areas and settings.

This is a link to a host of Youtube tutorials that focus on cross-curricular ideas and ones specifically targeted at a single subject area: click here.















Aurasma in Maths: The app used to explain a calculation.  This can be used to explain the initial concept of check an answer via a practical demonstration.




















Aurasma in Music: The app used to provvide information about instruments, styles of music and composers.  This can be used to explain the initial themes or to provide practical demonstrations.
















Using multiple overlays on a single trigger image: This short video shows you how to breakup a video to show several overlays by breaking down the trigger image. Although this video uses a previous version of the Aurasma Studio the terminology and instruction is till easily followed. 









Ways to implement Aurasma into the classroom